CURRENT WINDOWS COMPATIBILITY — 4 OCTOBER 2026
Public game version 1.11E; native file build 1.12.17.0; World Studio 0.36.0.

The current native game supports custom campaign co-op. The host selects
Custom campaign in the two-player co-op lobby; a joining partner can agree
to receive the exact campaign, maps and artwork/sounds with progress and
cancellation. Ready becomes available after content verification.
Older editor README text describing custom-campaign co-op as unsupported
predates this integration. It is retained as source documentation.

Scripted events, extended campaign objectives, tribe/spell profiles and
timed RevealFog are supported in the current Windows build. Older examples
and CustomCampaigns README lines describing triggers as unsupported predate
these features. Branching, carry-over armies and custom cutscenes remain
unsupported. Renderer or protocol numbers in historical guides describe
their introduction and are not the current package identity.

Eight-player hosts use Ctrl+F5 to save and Ctrl+F4 to restore a shared
checkpoint inside an active matching match. Player slots, tribes, teams,
starts, map and rules must match. There is no title-menu Continue or lobby
restore browser for these checkpoints. Co-op continuation is separate.

Normal campaigns remain available for all eight tribes and twelve missions.
Watch Campaign qualification covers 24 missions across all eight tribes:
Tyrano 1,3,4,5,6,7; Kanoose 1,2; Romack 1,3; Masai 1,2,4,5;
Moospell 1,2,5; Koomba 1; Radumba 1–5; Koaka 1. Qualification applies
only to Watch Campaign, not the ordinary playable campaigns.

The Rhamph fleeing blink on original End of Hell with Modern Easy and fog
Off remains unresolved. Ranger Resuscitation authoring/native availability
is implemented; actual corpse-casting still needs manual gameplay acceptance.

The website browser workshop remains a separate password-protected edition
using native 1.12.17.0 and editor Core 0.36.0. Native map formats 1–9,
including timed fog and explicit original asset overrides, are supported.
The browser editor uses its own interface rather than the WPF application.
Ranked replay verification remains pinned to its separate 1.12.10 engine.
Solo Active relics are optional and excluded from multiplayer and ranked
replays. The game music ribbon now shows the original track titles.
