JURASSIC WAR v1.11G — 13 OCTOBER 2026 Windows native build 1.12.34.0 / 053F16F3 | World Studio 40 / 0.40.0 Changes since the v1.11F website upload on 10 October 2026. The Windows update includes World Studio 40, moving weather, optional world details and repairs across gameplay, custom content, saves and replays. Rain and storm fronts move across the map, so larger maps can have wet and dry areas at once. Weather pauses with the game; saves and checkpoints preserve its timing. Rain and thunder audio follow the current camera. Options → Advanced → Details offers sea waves, reeds, grass ripples, midges/fireflies, rain puddles, sand gusts and creature idle details. Each is optional and off by default. The original pixel-art style and gameplay are preserved. World Studio 40 includes portable audio conversion, broader image/animation imports, editable wildlife food amounts, asset-pack Undo/Redo and automatic draft recovery. Repairs cover custom names, stats, production outputs, private sounds, resurrection identity and campaign dependencies. Large-map loading, campaign weather editing and animation previews do less repeated work. More file validation runs in the background to keep interfaces responsive. Save/load validation, draft protection and custom-content admission are stronger. Repairs cover a ground-occupancy crash, elapsed mission time, Pause/fullscreen and remapped menu controls. The modern minimap and clock stay visible in menus. Advanced options and Help image viewing are improved; Hard difficulty displays the red-eye skull correctly. Replay seeking is faster; campaign recordings are grouped as ordered session parts, with verified content bundles for export/import. Multiplayer fixes reduce idle CPU use and improve content-transfer retries under pressure. All online players and spectators need this exact game build and matching custom content. The desktop game is v1.11G / 1.12.34.0 and World Studio is 40 / 0.40.0. The separate browser lab remains game 1.12.17.0 / editor Core 0.36.0. Heavy scenes can still have frame-time spikes; multiplayer speed still depends on connection latency. The final build passed 432 editor checks, nine native suites, multiplayer combat with four spectators and a 30-minute campaign with repeated saves, loads and replay verification. These checks do not establish every hardware or real-WAN scenario. INSTALLATION Extract the full game ZIP into a new folder. Keep all files together and run JurassicWarWin11.exe. For an update, back up your game folder, saves and creations, then merge the contents of the update release folder into your compatible installation. The standalone editor includes its runtime and media tools, but needs a game folder with original English retail assets.